AI Insights · Timothy · July 2022
Top 5 Interactive Story Games on iOS in Italy Q2 2022
Explore the performance of the top 5 interactive story games on iOS in Italy during Q2 2022, including key metrics such as weekly downloads, revenue, and active users.
In the second quarter of 2022, the top interactive story games on iOS in Italy showcased varied performance metrics. Here's an overview of how these apps fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Winked: Choose, Swipe, Flirt from nanobitsoftware.com saw notable activity in weekly downloads, peaking at 8.9K in early May and then gradually declining to 222 by the end of June. The app's weekly revenue peaked at about $2.4K in mid-May, before decreasing to $466 in the last week of June. Active users increased to approximately 9.3K by mid-May but dropped to around 3.2K by the end of the quarter.
Chapters: Interactive Stories, published by Crazy Maple Studio, Inc., experienced consistent weekly revenue, starting at $7.8K at the end of March and stabilizing around $3.9K by the end of June. Weekly downloads fluctuated, reaching a high of 3.4K in late March and settling at approximately 2.6K by the end of June. Active users remained relatively stable, with numbers hovering around 20K to 24K throughout the quarter.
Love Sick: Stories & Choices by SWAG MASHA had a modest performance in weekly revenue, starting at $357 at the end of March and peaking at $674 in early June. Weekly downloads varied, with a significant jump to 1.7K at the end of June. Active users saw a general upward trend, peaking at around 3.5K at the end of the quarter.
Journeys: Romance Stories from Gameloft showed consistent weekly downloads, ranging between 749 and 1.2K throughout the quarter. Weekly revenue remained relatively steady, fluctuating between $265 and $846. Active users showed a slight increase, peaking at around 4.8K in early June and maintaining that level till the end of the quarter.
MeChat - Interactive Stories by PlayMe Studio exhibited a steady increase in weekly downloads, peaking at about 1.6K in mid-June. The app's weekly revenue saw a gradual rise, reaching $459 by the end of June. Active users increased significantly, starting at 1.2K at the end of March and peaking at around 3K by mid-June.
For more detailed insights and comprehensive data, visit Sensor Tower.